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1.0c hints

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  • Management Team
  • Popular Post

Hello,
 
to address multiple questions regarding new features, please find some hints below:
 
Checkpoint
 
Use LControl + B (default) to start. Aim at the car using the aim marker and keep aiming and then bring up the menu (left CAPSLOCK by default). A new option "Wave driver through" should appear and can be used to tell the currently selected driver to pass. You can also use another new command to tell him to stop. This is especially useful for cars behind the one you want to inspect in order to prevent them from overtaking when you arrest the driver in the car in front of them.
 
As for rotating, try holding down "CheckpointControlRotate" (default is LControlKey), this will allow you to rotate the vehicle. Also holding down LShift (hardcoded at the moment) will allow you more accurate placement.
 
Available keys:
 


CheckpointControlRotate // The key to trigger rotating during a checkpoint control setup.
CheckpointControlStart
CheckpointControlUp
CheckpointControlDown
CheckpointControlLeft
CheckpointControlRight
CheckpointControlConfirm


 
Coffee
 
Hold down the key to sip - audio is very quiet and might only be heard in interiors.
 
Disable coffee:
 


[Keybindings]
DrinkCoffee=None


 
Liveries
 
1.0c contains support for more than 4 liveries per vehicle ('>

), simply add the textures to the .wtd file. Thanks especially to cp702 for his help.

Please do not PM me unless really necessary (knowing you helps). If you think you need my attention in a topic, tag me.

I heard that the game refuses to work as intended if you add more than 16 and if you add the new liveries with automatically generate mipmaps option checked.

DO NOT GENERATE MIPMAPS WHEN ADDING LIVERIES

3t6pa79.png

silly question, but what exactly am i supposed to aim at the cars, no weapon in hand correct ?

 

Hold Left ALT, there should be a box that appears, that's what your aiming

I heard it can support 255 liveries spawning in traffic.

This should be the case. It can't spawn *more* than the first 255 liveries randomly (although it might work to manually change livery past 255); however, it's conceivable that you'd run out of room to store textures before then. It's worked perfectly up to 17 or so liveries, and the part that gives a car a random livery will work up to 255 liveries (past that, they will not spawn without something manually setting the livery higher), and there's no inherent reason that manually setting livery wouldn't work up to orders of magnitude bigger than that; however, a) it has not been tested that high, and b) at some point IV runs out of memory.

Also: If you do *not* want some of your liveries to spawn in traffic, and instead want them to only be spawned manually, just have a gap in livery numbering. If you have foo_sign_1, foo_sign_2, foo_sign_3, foo_sign_4, foo_sign_5, and foo_sign_7, then cars in traffic will randomly get one of the first five liveries, and foo_sign_7 will only appear when you manually assign it to a car (e.g. in a trainer, although, be warned, SNT only supports 10 liveries - going past that requires a different script).

I thought that it was LMS that was looking into the extra livery thing, I saw a link to his blog on his page :confused:

It is. The livery limit removal is already in 1.0c, and was done by LMS. Extra liveries spawn naturally in traffic, and work in general pretty much exactly as you've come to expect liveries to work. All Sam is doing is changing *ALM* to make it support this - ALM currently only supports liveries 1-4, because that's all there were when it was made. If you have ALM, the extra liveries can be manually selected, but will not spawn in traffic (because they can't be set as valid liveries for any area); if you don't have ALM, the extra liveries already work exactly as they should.

I'm assuming judging by the logo change in the top left that C's the coffee key?

Edited by EvilJackCarver

Wenn ich Deutsch sprechen, enschultigung: Mein Deutsch ist nicht sehr gut.

gATXSNG.png

 If you are replying to something I have posted, you may wish to quote me for faster response times; I do not usually follow threads I reply to.
My personal inbox is not the support forum. I don't mind helping  you with your issues, but you are responsible for your research.  I am not a page in a manual, Google, or the forum search function - look through all three before asking.
A link to a handy how-to guide for getting useful solutions to your problems, and useful answers to your questions. A lot of it may seem irrelevant, but it outlines some great practices to use when seeking answers or solutions.

Wow, that's why the logo has changed with the C being red and the coffee cup next to it, funny and it's also 1.0c, that could stand for 1.0coffee lol

Feel free to check out my LCPDFR and LSPDFR content on YOUTUBE - Not AJ!

  • 1 month later...

ALT G is ????

 

can not unholstered  Taser  with ALT T  LCPDFR 1.0c

 

Taser  not works

 

Edited by K9Units

  • 2 months later...

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